Last update: 2022-09-21
Since November 2013, I'm in Ireland as an SRE working for Google . In a previous life, with a couple of partners, I've been the developer at a small indie team, Hindarium . I also worked part-time at Cateia Games and Imagine Studio. I am one of the developers of ZATEMAS.
Any opinions I express online, unless stated otherwise, are solely my own and not of my employer. This especially includes anything I publish on my own domain (vucica.net) or on any of my personal profiles, such as at Google+, Facebook, etc., and it also includes anything posted in various comment sections online.
On the web
- FreeBase entry
- entry for twitter
- MobyGames entry
- Keybase.io: ivucica
- ivucica blog
- Google Plus: Ivan Vučica
- Google Sites: Ivan Vucica's home
- Google Pages: Khaos' Google Spot
- Facebook: /ivucica
- Twitter: ivucica
- stackoverflow.com, superuser.com, serverfault.com
- OtFans.net: Khaos
- Picasa Web Albums
- YouTube: ivucica
- ClaimId: ivucica
- Google Code: ivuc...@gmail.com
- SourceForge: ivucica
- Steam: John Wolf
- LinkedIn: Ivan Vucica
- Stackoverflow Careers: Ivan Vucica
- Black Duck Open Hub: ivucica (formerly Ohloh)
- Disqus: ivucica
- Gitpay.org (derived from github account automatically)
- IMDb: Ivan Vucica
Squish a bunch of invading zombies with a ball using your iPhone's accelerometer. Use tons of gadgets, and decorate your ball with tons of skins. Compete with others on OpenFeint leaderboards, as well as in Game Center. And, of course, enjoy the oddly satisfactory sounds of squished zombies.
Buy the game to support my work!
Random links: http://☠.vucica.net/ - http://c̀.vucica.net/ - October Month 2022 (test) - regional indicators and emoji flags in unicode - happy birthday! - my alternate domains - use material design (alpha)